Link’s Awakening Toy Effect

In the link’s awakening remake, the developers wanted to create a toy artstyle.

To support this ambition, they created toy-like models and used a visual effect based on the behaviour of the eyes. When we look closely at something small, our peripheral vision becomes blurred.

Original effect

the-legend-of-zelda-links-awakening-switch-wallpaper-2

My effect

VfxAndShaders

To achieve this effect I’ve imported in my project the post-processing stack pack made by unity. Then I started to create a post-processing profile using the depth of field to simulate the blurr effect and add the post-process volume on my camera.

Then I used a C # script to apply a mask to the post-processing effects. And, with photoshop, I drew a mask in the shape of a rectangle, to cover the top and the bottom of the screen