Link’s Awakening Toy Effect
In the link’s awakening remake, the developers wanted to create a toy artstyle.
To support this ambition, they created toy-like models and used a visual effect based on the behaviour of the eyes. When we look closely at something small, our peripheral vision becomes blurred.
Original effect
My effect
To achieve this effect I’ve imported in my project the post-processing stack pack made by unity. Then I started to create a post-processing profile using the depth of field to simulate the blurr effect and add the post-process volume on my camera.
Then I used a C # script to apply a mask to the post-processing effects. And, with photoshop, I drew a mask in the shape of a rectangle, to cover the top and the bottom of the screen